Joe infurnari.com
Feb 24

Have a seat!Over at the sister site, the Process, I posted up this image. This little sculpture of a theater seat was recently completed and I thought I’d show it off. It’s made completely out of cardboard with a wooden dowel that allows the seat to fold up just like in a real theater. This piece will be making an appearance in upcoming pages of the Process so readers should stay tuned to see if they spot it in action.

Stay tuned as I will also be posting up images of other cardboard constructions over the course of the next little while leading into Chapter 3.

Feb 19

Fablewood Cover

This week the much anticipated anthology of fantasy comics, Fablewood, hits store shelves! The book is edited by William Ward and features work by luminaries, Ryan Ottley, JP Ahonen, Daniel Lafrance and many, many more. In it you’ll also find my out of print minicomic, Mandala! The reviews are already hitting the web and the word is that Fablewood is not to be missed. Ambush Bug at Ain’t it Cool News had this to say about the book:

FABLEWOOD is a feast for the eyes, the heart, and the mind. This fantasy anthology is done by a handful of talented artists and writers, all fully capable of telling the type of story that stretches the imagination. I found this book to be a real showcase of talent. I’ll go over the entire book briefly, but my observations don’t do this book justice

In his review of Mandala, Ambush Bug wrote this:

Due to the stylized font, I may misspell the writer/artist behind the wonderful reading experiment that is “Mandala”, but Joe Thfurhart’s story is one of the book’s highlights both in its mandala-shaped storytelling style and the cool mix of cavemen and giant robots.

Don’t sweat it! The name mistake is a common one. It’s the handle that I use on the Erotic Nights of the Norse Gods Bulletin Boards most weekends. Regardless, the compliments are greatly appreciated. Congratulations are in order for all involved and many thanks to editor, William Ward, for assembly such a talented roster of writers and artists.

Now what are you all waiting for!? Go out there and get yourself a copy! I promise you won’t be disappointed.

Feb 14

Page 1 of 'the Process'
As thorough readers of this blog already know, I’m in a bit of a pinch. This pinched nerve in my neck is sending me a constant fireworks display of pain down my arm only interrupted with periods of numbness. It’s not a pleasant experience and one of the hardest things about it is how it has prevented me from doing any work. But all’s not misery and woe! Webcomics.com has honored the Process as it’s featured webcomic today! What a nice Valentine’s Day this is! Here’s what they had to say:

Webcomicgeek calls Joe Infurnari the best webcomics artist of 2007. His comic is a celebration of the creative process like no other, bursting and swarming with arresting visions.

Thank you kindly, Webcomics.com! This goes a long way…

Feb 14

There’s been a few nice reviews lately! Here’s another one by Scott Cederlund at Pop Syndicate.

Wasteland #14 Cover by Ben TemplesmithEven if I can’t quite figure out if I’m supposed to like or despise the main character, Wasteland leaves you wanting more.

I’ll easily admit to being way behind on Wasteland. I’ve got both trade collections and need to sit down and read the whole thing from the beginning again. With that said, I enjoy the structure Antony Johnston has set up with the book, giving regular artist Christopher Mitten a break between arcs and writing a single-issue story for a guest artist. Issue #14 is one of those issues and features artwork by Joe Infurnari.

The character of Michael has been a mystery since the series began. A ruin runner (a cross between a drifter and a soldier), Michael is found in the wasteland, half dead, by a preacher and his guide. Father Wornn tries to show the stranger kindness and tries to help him while his guide Hami, familiar with the reputation of the ruin runners wants to leave Michael where they found him. Of course, a ruin runner knows a few more things about surviving in the wilderness so even as Father Wornn helps Michael, it’s Hami who is grateful and appreciative for the additional help. But when Wornn begins having visions of Michael as a demon, he may finally be realizing the truth about the ruin runner.

Johnston’s story is a fascinating look at Michael and the conflicting character he is. At various points during the issue, it’s easy to imagine Michael as either an angel or as a demon. Those classifications end up being too simple of classifications for Michael. He’s neither heavenly or from hell. Maybe the way we see him in the beginning, helpless and trapped by his environment, is more in tune with what Michael is. Maybe it’s enough to say that Michael is just a man and does just what he needs to in order to survive. And that’s really what Wasteland is about; survival.

Christopher Mitten’s artwork on this series has been a defining aspect of the title but Infurnari’s artwork is similar enough to Mitten’s while providing a whole new experience. Using tones and striplings, Infurnari produces a dry feeling book. It’s a dusty and dirty world in Wasteland and Infurnari gets that across in ways I’ve seen few comic artists able to accomplish. Mitten’s artwork produces the same effect though some minimalism. Infurnari puts a lot of ink on a page but he’s able to produce a barren feeling in his artwork that helps define the world.

As I said, I’m behind on my reading with this title but for this issue, it doesn’t matter. You can easily dive into this issue as it provides tone and texture for the whole series without being indecipherably tied into the other thirteen issues. And whether it’s about an anti-hero or a noble villain, Wasteland #14 provides a thrilling story about a conflicted character.

Wasteland #14
“Death Walks Behind You”
Written by: Antony Johnston
Drawn by: Joe Infurnari
Lettered by: Douglas E. Sherwood

Thanks for the great review and thanks for reading Wasteland #14, Scott!

Feb 13

Wasteland #14 Cover by Ben Templesmith

Brandon Schatz at Comixtreme.com had this to say about Wasteland #14:

Fifty-five years after the Big Wet, Michael saunters into the city of Providens with some recently acquired supplies - itching to make a trade. In short order, he finds a shop keeper who is willing to trade for some cash, but would like to know how Michael came into possession of a bible. It’s a long story, of course, one Michael doesn’t share himself - but lucky us, we’re let in on the secret.

This issue of Wasteland is another in the series of flashbacks that serve as a break in between arcs of the larger story. The idea is to develop the world from a slightly different vantage point than we are used to, utilizing the skills of a guest artist to relate a story left untold about the lives of certain characters in the book. The last time we got an issue like this, Carla Speed McNeil - and in this one we get a story drawn by the talented Joe Infurnari - artist of another Oni Press book Borrowed Time, and a webcomic entitled “The Process”. The result, of course, is something that feels different than the stories writer Antony Johnston tells with Christopher Mitten, but reads just as well as the rest of the series.

While Johnston’s story is fantastic once more, detailing more moments of survival in the (quite literal) wasteland between towns and giving us a subtle call back to the very first issue of the series - the real surprise here was just how great the pages by Infurnari turned out. I expected big things, having been wowed by his art style before, but in this issue, he accomplishes something that very few in comics can do well - telling a sequential story in which there are little to no panel separations, and making it work. Not once is there a question of where the eye should flow, as the art naturally directs to the next event. In the same token, kudos to letterer Douglas E. Sherwood. Good letterers are often overlooked - mainly because when they are doing their job right, you don’t really notice bubble placement - and in this issue, a wrong placement really would’ve provided for chaos. He did a great job picking his spots, and helping lead the eye as well. Just a bang up job by all involved.

I do say this every time I review this book: you should be picking this one up. It’s one of the best books out there at the moment, and one of the few post-apocalyptic stories that didn’t make me want to dig out my own eye with a spoon - much to the credit of Johnston. Top notch as always.

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